Races

These traits depend on the origin and the background of a person, and while they tend to follow a the persons birthplace, this is not always the case.

Standard Humans
You know em, you love em, honestly pretty boring.

+1 to all stats

Legionnaire
Life in Zevstan space is hard, and is generally marred with high gravity planets and tough conditions, encouraging physical bulk in their build.

+2 STR, +1 CON

Offensive Mentality - Legionnaire seem to have some inborn talent and bias for offensive tactics. When an enemy makes an attack against you, you may use your reaction to throw yourself into the attack while retaliating with one of your own. The attack will automatically hit you, but you may imminently make an attack action against that enemy.

Imperial Unit
In the Imperial Hegemony body modifications and transhumanistic ideals are commonplace, and are seeen in a large portion of the imperial population. While some of the most wealthy tradesmen are able to afford to replace their entire bodies, most simply stop after an arm or a leg

+2 INT, +1 DEX

Body Modification - When making this character you may chose one body part to replace with a functionally similar artificial replacement. You also have the proper contacts to replace another body part, should you have the funds for it

Federation Frontiersmen
For many in the federation, life revolves around the ever ongoing colonization process of rimworld planets. Because of the harsh conditions on these rimworlds, many federation peoples grow up in extremely hostile environments, encouraging durability and quick wit.

+2 WIS, +1 CON

Blessed Son
In the Blessed Commonwealth, life is almost constantly under assault by its neighbors. The raiding runs of the the Zevstan Legion and the political machinations of the Federation encourage an extremely isolationist and defensive mentality amongst the populous of the Commonwealth.

+2, +1